5e Cards
Challenge 1/2: 1/2

Warhorse

Large beast, unaligned

Armor Class
11
Hit Points
19 (3d10+3)
Speed
60 ft.
STR
18 (+4)
DEX
12 (+1)
CON
13 (+1)
INT
2 (−4)
WIS
12 (+1)
CHA
7 (−2)
Senses
passive Perception 11
Languages
—
Challenge
1/2 (100 XP)
Proficiency Bonus
+2

Trampling Charge. If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

How many for your party

Copies of the warhorse (100 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Warhorse for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 11—23–20
Level 22—34–20
Level 323–45–67–20
Level 43–45–678–20
Level 55–78–1011–1415–20
Level 66–910–1112–1415–20

In these lists

Similar beast cards

Questions

What CR is the Warhorse?

The Warhorse is challenge 1/2, worth 100 XP, with a proficiency bonus of +2.

How many hit points does the Warhorse have?

19 hit points (3d10+3), with AC 11.

How many should I use against four 1st-level characters?

Against four level 1 characters, 2 is hard by the encounter XP budget.