5e Cards
Challenge 16: 16

Planetar

Large celestial, lawful good

Armor Class
19 (natural armor)
Hit Points
200 (16d10+112)
Speed
40 ft., fly 120 ft.
STR
24 (+7)
DEX
20 (+5)
CON
24 (+7)
INT
19 (+4)
WIS
22 (+6)
CHA
25 (+7)
Saving Throws
Con +12, Wis +11, Cha +12
Skills
Perception +11
Damage Resistances
radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, exhaustion, frightened
Senses
truesight 120 ft., passive Perception 21
Languages
all, telepathy 120 ft.
Challenge
16 (15,000 XP)
Proficiency Bonus
+5

Angelic Weapons. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).

Divine Awareness. The planetar knows if it hears a lie.

Innate Spellcasting. The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:

Magic Resistance. The planetar has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The planetar makes two melee attacks.

Greatsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.

Healing Touch (4/Day). The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.

How many for your party

Copies of the planetar (15,000 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Planetar for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 12——12–20
Level 13——12–20
Level 14—1—2–20
Level 15—1—2–20
Level 16—1—2–20
Level 201—23–20

In these lists

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Questions

What CR is the Planetar?

The Planetar is challenge 16, worth 15,000 XP, with a proficiency bonus of +5.

How many hit points does the Planetar have?

200 hit points (16d10+112), with AC 19 from natural armor.

How many should I use against four 12th-level characters?

Against four level 12 characters, 1 is hard by the encounter XP budget.